Sunday, June 17, 2012

Verdict on the 2012 Chevy Volt

The good: The 2012 Chevrolet Volt features an extremely flexible power train, offering the best of electric efficiency and gasoline-powered range. Power delivery is smooth and effortless. A good array of standard cabin tech options and great-sounding premium audio are available.

The bad: The Volt's instrument cluster and dashboard are a cluttered mess. The brakes don't inspire confidence. The navigation system lacks advanced features.

The bottom line: Mileage has never varied more than it will between two 2012 Chevrolet Volt owners, but with regular charging, this part-time EV is capable of fantastic efficiency -- just don't look too hard at its dashboard.

See manufacturer website for availability.

Set price alert

The Volt's been around for about a year now and still no one that I ran into during my week with this high-profile vehicle seemed to understand how it works.

"Don't you have to plug it up?" "Wait, so it's a hybrid?" "I can't drive a car that only goes 40 miles!" These quotes come from automotive enthusiasts, people who I talk cars with regularly. Clearly Chevrolet/GM has some issues with its message.

The confusion probably lies in Chevrolet's unwillingness to call the Volt what it is: a plug-in hybrid. Instead, the automaker prefers the term range-extended electric vehicle (RE-EV). Granted, neither designation is technically wrong, but when people hear the term "hybrid" they immediately understand that there's a gasoline filler somewhere on the vehicle. Instead, every conversation about the Volt has to begin with a long explanation about why you'd put gas into an EV.

It's an EV that's also a hybrid... but not really. Wait, what?
At this point, you're either shaking your head in agreement or scratching your head in confusion, so let's get into the nuts and bolts of what's happening underneath the Volt's sheet metal.

Turning the Volt's front wheels is a 111kW electric engine. In regular, car guy/gal terms, that engine outputs 149 horsepower and 273 pound-feet of torque. Since this is an electric motor that we're talking about, all of that torque is available from zero rpm, so the Volt actually has pretty good get-up-and-go when floored in its Sport mode, but we'll get back to that.

Electricity is first provided by a 16kWh T-shaped lithium ion battery pack that runs the spine of the vehicle, wrapping behind the rear seats. Find a charging station (or have one installed at your home) and plug its 240-volt power into the port on the front driver's-side fender, and the Volt will charge the battery from empty to full in about 4 hours. If you're using a conventional 110V and the included charging cable, you'll see that charging time jump to about 8 to 10 hours. The Volt can be programmed to charge immediately upon plugging in or to wait until off-peak utility pricing to start juicing the battery pack. Chevrolet recommends that you leave the Volt plugged in even when you're not charging to allow the battery conditioning system to keep the lithium ion battery pack at the optimal temperature for retaining its charge.

Chevrolet Volt charging port

The Volt can drive up to 35 full-electric miles on a 4-hour charge.
(Credit: Antuan Goodwin/CNET)

Once fully charged, the Volt will run for about 35 miles, depending on your driving style, before its battery is depleted. Here's where things get interesting. A 1.4-liter gasoline engine and its 9.3-gallon fuel tank spring to life. However, unlike in, say, the plug-in Prius, the Volt's gasoline engine doesn't take over turning the wheels. Instead, the engine acts as a generator (or range extender), jiggling enough electrons to keep the electric motor turning and to trickle-charge the lithium-ion battery pack. With the range extender running, total range jumps up to about 380 miles.

This is why GM/Chevrolet hesitates to call the Volt a hybrid. Ideally, the gasoline engine never has a physical connection to the wheels: even when it's spinning, the electric motor is running the show. That may seem inefficient, counterintuitive even. However, with this setup the gasoline engine's rpm can be set independently of the vehicle's road speed, theoretically allowing the Volt to get optimum efficiency out of every drop of fuel. Because the bulk of the range extender's energy is going into turning the wheels, there isn't a ton of energy left over to recharge the battery with (although a bit of trickle charging does occur). As a result, the Volt's gasoline engine will never be able fully recharge its own battery the way a conventional hybrid can.

Your mileage has never varied more
The EPA further confuses things by supplying a hodgepodge of fuel economy estimates and equivalents that you, the consumer, must make sense of. Under electric power, the Volt is rated at 94 miles per gallon equivalent (the Chevy's own trip computer claims an eye-roll-inducing 250+ mpge). Under gasoline power, the Volt drops down to 37 mpg. Combine the two and the EPA guesses that you'll average 60 mpg. The catch is that you won't.

Your fuel economy will vary wildly depending not only on your driving habits, but also on your ability to keep the battery pack charged with regular plug-ins. For example, if your daily commute is within the Volt's 35 or so miles of electric range, it's possible to go weeks without using a single gallon of petrol. If you have a 60-or-so-mile round trip, and make use of chargers where you work and where you shop, it's also possible to keep the trip computer above the 100 mpg mark.

However, I'm an apartment dweller. My building doesn't have a charging station or outlets in the parking garage. During my week with the Volt, I was only able to charge the vehicle fully twice (during visits to a movie theater with ChargePoint stations), with an hour or so here and there at various restaurants and shopping centers around town. I also made two long-distance trips from San Francisco to visit friends in and around San Jose (about 100 miles round-trip for each visit). At the end of the week, my trip computer was reading around 52 mpg. That's about on par with what I achieved during my week with the standard Toyota Prius. While it was nice to be able to exceed the Volt's electric-only range and go days without recharging, my week represents a bit of a worst-case scenario for the Volt. Potential owners should definitely have a charger installed in their home to maximize the fuel economy.

Chevrolet Volt power screen

Depending on how often you charge and your driving habits, the Volt's fuel economy can be stellar or merely acceptable.
(Credit: Josh Miller/CNET)

One of the most flexible power trains on the road today
For as complex as the power train and fuel economics are, the driving experience of the Volt is surprisingly simple. You get in, hit the start button, shift gears, and drive. The electric power train is amazingly silent when the range extender isn't running, and the power delivery is linear and predictable. The EV's single-speed transmission means that there's also no jerky shifting, no interruption of power as you accelerate, and no waiting for the vehicle to downshift to pass. You push the pedal more and the Volt just thrusts forward. This isn't my first trip around the block in an electric car, but that sort of effortless torque is something that I'm still not used to.

Past the 35-mile mark, the range extender's rumble is both annoyingly audible and tangible, but that annoyance is probably artificially heightened by the stark contrast with the smooth silence of EV mode. Because the gasoline engine's rpm never changes, the engine does tend to drone on a bit, but that's easily drowned out by the audio system and regular road and wind noise. The pros greatly outweigh the cons here and the Volt has been blessed with what is arguably one of the most flexible power trains on the road today.

Chevrolet Volt engine bay

The normally whisper-quiet Volt becomes quite loud when its gasoline range extender fires up.
(Credit: Josh Miller/CNET)

The Volt features three different drive modes, selectable by a button on the dashboard. Normal mode is the default and Volt's most economical mode. Sport increases throttle responsiveness and power delivery at the expense of a bit of efficiency. The oddly named Mountain mode forces the range extender to power on, even if the battery isn't depleted. This mode is designed to sustain the battery's charge through excessively hilly terrain, but some owners have speculated that by using mountain mode for long cruises above 50 mph (the cap of the electric motor's optimum efficiency) and saving the 35 miles of battery power for the low-speed city segments at the beginning and end of a long trip, the driver can get closer to eking maximum efficiency out of the Volt.

The Volt's handling is inoffensive, its battery pack both increasing the vehicle's weight and lowering the center of gravity, which allows the dampers and springs to be soft enough to soak up bumps without generating terrifying levels of body roll in the bends. The steering is light and responsive enough to make the Volt feel effortless at the low city speeds that it's most comfortable at without feeling ponderous and twitchy at the highway speeds that it's capable of.

If the Volt driving experience has an Achilles' heel, it's the brakes. The balance between the regenerative braking system and the Volt's friction brakes is both out of whack and inconsistent. Applying the same amount of pedal pressure for two subsequent stops would produce noticeably different deceleration rates. This made it difficult to judge stopping distances, which led to more than a few "Holy crap" emergency stops, jostling the vehicle and its passengers. At lower speeds, the brakes were excessively grabby with a digital on/off feel that was difficult to modulate, making the simple act of parallel parking a herky-jerky affair.

Apple MacBook Pro with Retina Display


The good: The unprecedented high-resolution screen on the new MacBook Pro with Retina Display makes images -- even simple text -- look beautifully clear. Despite a redesigned, lightweight body, the powerful components, including an Nvidia GPU, compare well to recent high-end desktop replacements. Overdue new ports, including USB 3.0 and HDMI, are welcome.

The bad: With a $2,199 entry-level price tag, the MacBook Pro with Retina Display costs more than the typical American mortgage. The lack of onboard Ethernet jack, FireWire, or an optical drive can be inconvenient at times. Despite being thinner and lighter, it's not as travel-friendly as a true ultrabook or MacBook Air.

The bottom line: The newly redesigned MacBook Pro with Retina Display combines an amazing screen with just enough of the MacBook Air design to feel like a new animal, and to take its place as the best of the current MacBook breed.

Thursday, June 14, 2012

A Thousand Words 2012 720p BluRay x264


Description
PublicHD - High-Definition Bittorrent Community

http://publichd.eu/

-----------------------------------------------------

A.Thousand.Words.2012.720p.BluRay.x264.DTS-HDChina [PublicHD]

http://www.imdb.com/title/tt0763831/

SOURCE TYPE.....: 1080p Blu-ray AVC 1080p DTS-HD MA 5.1
ViDEO BiTRATE...: x264 L4.1 High @ 5.2 Mbps
FRAME RATE......: 23.976 fps
AUDiO1..........: ENGLiSH DTS 5.1 @ 1509 kbps
RESOLUTiON......: 1280 x 534
SUBTiTLE........: ENG
ENCODER ........: yangxi111 @ LU9998

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Tuesday, June 12, 2012

21 Jump Street (2012)


21 Jump Street (2012) DVDRip XviD-MAXSPEED
Format : AVI
Format/Info : Audio Video Interleave
Format profile : OpenDML
Format settings : rec
File size : 1.32 GiB
Duration : 1h 49mn
Overall bit rate : 1 719 Kbps
Writing application : VirtualDubMod 1.5.10.2 (build 2542/release)
Writing library : VirtualDubMod build 2542/release
Original source form : MAX TORRENTZ
Copyright : SIGISMUNT

Video
ID : 0
Format : MPEG-4 Visual
Format profile : Advanced Simple@L5
Format settings, BVOP : 2
Format settings, QPel : No
Format settings, GMC : No warppoints
Format settings, Matrix : Default (H.263)
Codec ID : XVID
Codec ID/Hint : XviD
Duration : 1h 49mn
Bit rate : 1 330 Kbps
Width : 624 pixels
Height : 256 pixels
Display aspect ratio : 2.40:1
Frame rate : 23.976 fps
Color space : YUV
Chroma subsampling : 4:2:0
Bit depth : 8 bits
Scan type : Progressive
Compression mode : Lossy
Bits/(Pixel*Frame) : 0.347
Stream size : 1.02 GiB (77%)
Writing library : XviD 64

Audio
ID : 1
Format : AC-3
Format/Info : Audio Coding 3
Mode extension : CM (complete main)
Format settings, Endianness : Big
Codec ID : 2000
Duration : 1h 49mn
Bit rate mode : Constant
Bit rate : 384 Kbps
Channel(s) : 6 channels
Channel positions : Front: L C R, Side: L R, LFE
Sampling rate : 48.0 KHz
Bit depth : 16 bits
Compression mode : Lossy
Stream size : 301 MiB (22%)
Alignment : Aligned on interleaves
Interleave, duration : 64 ms (1.53 video frames)
Interleave, preload duration : 192 ms

Source: DVD (perfect a/v/sync quality,sample included)
This torrent is not seedbox supported,please seed it to the MAX

Note:If you have something to offer as early releases,seedboxes,
links,accounts,etc please contact us on torentz 3xforum ro

How To Get Your Maxspeed (uTorrent)

Torrent Client - Preferences - Bandwidth - Number of connections - Set aprox. 500 for each
Torrent Client - Preferences - BiTorrent - Protocol Encryption - Forced
Bandwidth Allocation - High (Set download/upload limit - Unlimited)
Stop Other Active Torrents - Start downloading and wait for connections.
Enjoy and Seed for at least 1:1 ratio. Don't forget to say thanks/leave reviews.
Before downloading you should check/google search sample "release name""sample".
Greets to all actual/future p2p/scene QUALITY groups and affiliate websites.
Don't trust IMDb robot or bad ratings,always watch some trailers first.
Ignore stupid comments/fake/mislabeled/no-DVDrips/CAM/TS/RAR uploads.
Please spread this release/torrent to your friends/forums/etc.
If you need translation subs visit some subtitles sites.
Report if you see online streaming or other spam links.
Recommended movie player VLC PLAYER.


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Monday, June 11, 2012

Bang Bang Racing Incl FiX



Description
Bang Bang Racing Incl FiX-TiNYiSO[EtGamez]

image

Description:

This racer delivers fast-paced racing around every corner and down every straight. Drive high-speed, pumped-up racing cars through cones, tires and exploding barrels! Be one step ahead of your competitors, finding shortcuts, repairing your car in the pitlane, and dominating your opponents from the top-down view.

Features:

- Nine challenging, exotic, reversible circuits with shortcuts
- 20 unique vehicles across 4 classes of racing – N-Dura, Evo GT, Protech and Apex
- Eight colorful skins
- Four Player Split-screen Multiplayer Races
- Compete for top honors with extensive Friends and Global Leaderboards
- Dynamic, interactive objects like cones or exploding barrels that make every race unpredictable
- Environmental conditions affect the drivable surface-Snow, Sand, Water and Oil
- Endless fun for everyone in the family


Download Torrent

Infected The Twin Vaccine CE


Description
image

A new breed of virus has spread throughout the City of Oxford forcing the area to be quarantined and on high alert. The first reported case of the virus was found in 6 year old twin sisters Tiffany & Theresa Morrisey. Tiffany never survived the infection but Theresa made a full recovery and is now believed to be the key to finding a cure. In the chaos of a city-wide evacuation, Theresa goes missing. You must travel back to the abandoned city of Oxford to find her before the virus spreads globally. Be wary however ... you're not the only one back in town.

Main Game Features
220+ Scenes to navigate
HD Widescreen mode: see more action!
Customizable difficulty: set challenges how you like them
Collector's Edition includes a behind the scenes making-of video
UNRAR & ENJOY!

THANKS TO VELOCITY

extract and play


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Saturday, June 9, 2012

Unlikely Panasonic duo rules this week's top gadgets

What a week for Panasonic. Of all the products CNET reviewed this week, the company scored the best ratings for both the most expensive gadget and the cheapest. There must be some sort of award for that. (Actually, there isn't, but there should be.)

The Panasonic TC-P65VT50 (affectionately known around these parts as the "VT50") is a 65-inch plasma TV that nabbed the hardest-won praise of all: A glowing review from our own David Katzmaier. Katzmaier gets right to the point in his review, explaining that the whole line of TVs in the VT50's series have "some of the best pictures ever, with exceedingly deep black levels, highly accurate color, and perfect screen uniformity and off-angle performance." Of course, you'll pay for that beauty, somewhere in the neighborhood of $3,700.

This bud's for anyone
For approximately 650 times less money, you can get one of the cheapest sets of exercise-friendly earbuds in existence, and coincidentally also from Panasonic. David Carnoy doesn't usually review bargain-basement earbuds, but he's heard so many good things about the Panasonic ErgoFit RP-HJE120-D, that he went ahead with a full-on review of these practically disposable buds

His verdict: Yep, they're good. They sound decent, and they're comfortable. CNET Reader Skyd0c agrees. He tells us in the comments: "I've been using these ever since I first got them on a whim in the PX in Iraq back in 2009. They are the best worry-free exercise earbuds and are comfortable to wear for even up to an hour!" So not only do they cost less than $6, they apparently also last as long as three years, some of those in the desert. Nice.

The point and shoot that's better than that
The other day I had a friend ask her Facebook buddies whether she should buy an iPad or a dSLR with a few hundred dollars set aside for a new gadget. She concluded that what she really wanted was a dSLR, but that she only had enough money for an iPad. Frustrated and envious of her dSLR-owning friends' beautiful photos, she finally threw up her hands and decided she wanted to buy nothing at all if she couldn't buy a dSLR.

She might actually need a camera like the Sony Cyber-shot DSC-HX200V, which reviewer Josh Goldman calls "a lot of camera, both in lens and features" for very roughly the price of an iPad. This camera doesn't require all the knowledge it takes to properly operate a dSLR (nor can it fully replace the wonderful resolution you'll get from a dSLR -- this camera doesn't shoot in RAW), but it creates similar effects. Check out this photo, for instance, and its shallow depth of field. The HX200V also takes and stitches together panoramic shots and offers an HDR (high dynamic range) mode to help manage light and contrast challenges.

There's plenty more to browse from last week's review, but I've got to be honest: I'm even more excited about what's coming in the weeks ahead. We'll be bringing you live Apple WWDC keynote coverage Monday morning at 10 a.m. PT, and we're looking forward to the Samsung Galaxy S III event on the 20th. June is the tech month that just won't stop.

Android's one killer feature that trumps the iPhone

At Apple's Worldwide Developer Conference (WWDC 2012) next week in San Francisco we expect to see the latest iteration of iOS unveiled with a laundry list of updates to extend the growing appeal of the iPhone. But, there's still one key feature that Apple isn't likely to improve enough to catch up with Android.

While iOS 6 will reportedly include Apple's new 3D Maps app, Facebook integration, an update to Siri, and a revamped mobile iTunes store, the platform still has one big weak spot: Alerts

It's hard to argue that Android is more usable than iOS overall. The truth is that iOS is a more limited, simplified experience, but that makes it easy for most users to pick up and start using right away and makes it hard for them to get themselves in trouble by misconfiguring things. By contrast, Android is more flexible and customizable, but it can also be more difficult to navigate and more apt to confuse smartphone novices.

However, the alerts system is the one area where Android is just flat out more useful and more usable than iPhone. If that sounds trivial, it's not -- especially for business professionals and others who do a lot of stuff with their smartphones. Alerts give you timely updates of important information, quickly let you know about things that need your attention, and give you an at-a-glance look at your latest messages from various sources.

Apple made big strides with its alerts system in iOS 5 -- taking obvious inspiration from Android -- but even the vastly-improved alerts system still didn't match the power and efficiency of what Android offers. In fact, iOS 5 didn't match Android 2.3 "Gingerbread," which still powers the vast majority of Android phones. Meanwhile, Google enhanced the alerts functionality even more in Android 4.0 "Ice Cream Sandwich," which debuted at the end of 2011.

The biggest advantage that Android alerts have over iOS alerts is immediate glance-ability, and a lot of that has to do with the fundamental design of the platform. That's why iOS appears unlikely to catch up in this area any time soon.

What I'm really talking about when I say "immediate glance-ability" is that when you turn on the display on your Android phone you see a bunch of little badges in the top left corner of the screen that let you know you've got new messages or that a calendar appointment is about to happen or someone is talking about you on social media or there's a severe weather alert in your area.

In iOS, you actually have to swipe down from the top of the screen to open the Notification Center and then scroll through your whole alerts list by app to see what all you might need to address. A lot of iOS users just aren't in the habit of checking the Notification Center since it's a newer addition to the platform.

More often than not, the habit in iOS is to see if your apps for Mail, Messages, Calendar, or Twitter (or various other apps) have their red alert badges in the upper left corner activated with the number of important new things you haven't seen yet. Then you go straight into each app and check the new stuff. Lots of iOS apps can use the red alert badge now and it's handy for the stuff you want to track most often, but it's obviously not as efficient as that quick glance in Android.

Once you get past the glance-ability, Android also has iOS beat when you dive into the listing of alerts. Ironically, iOS is actually more configurable and customizable in its listings, but Android's default configuration nails it, and that's more important since most people never change the defaults. While iOS lets you decide how many alerts you want to show for each app and how you want to organize them, Android simply mixes up the alerts and shows them in chronological order from the time they happened. In Android 4.0, you can also simply swipe right to dismiss individual alerts, which isn't possible in iOS.

Another thing to keep in mind here is that Google is just really good at alerts, and Apple isn't. Take a look at what Google has done with Google+ alerts by building them into the universal Google toolbar and giving an excellent at-a-glance look at the activity that's happening around your Google+ content. Meanwhile, Apple has still never built a decent universal alerts system into Mac OS. The most popular solution is the third party app Growl.

Don't get me wrong, there are plenty of other things that Android does better than iPhone -- for example, turn-by-turn GPS navigation and Google Voice integration. But, Apple will likely catch up in maps and GPS and Google Voice is a niche solution mostly used by technophiles. Alerts represent the one area where Android is a lot more friendly and usable than iOS, and that's unlikely to change any time soon unless Apple does a more drastic redesign on the user interface of its home screen.

Thursday, June 7, 2012

E3 2012: Five trends that will change video games

It's unlikely that E3 2012 will go down as one of the more newsworthy installments of this annual trade show. But, while we may lack blockbuster news (or many must-play games), there are several trends on display that paint a clear picture about what kinds of games and interactive entertainment experiences are coming over the next several years.

Hardware doesn't drive the business anymore
Gamers should get used to the idea of a longer wait between new consoles. The PlayStation 3 and Xbox 360 are well past the half-decade mark, with not a hint of future versions at E3 this year. Nintendo's Wii U is more evolution than revolution, making use of the original Wii's controllers and accessories, and much of the same industrial and UI design.

And guess what? Both gamers and the professional industry watchers attending E3 are just fine with that. New games still look great, even if they don't look noticeably better than last year or the year before. And adding new accessories, such as Kinect, or new features, such as SmartGlass or streaming live TV, offer more bang for the buck than faster processors or GPUs.

The business is still blockbuster-driven
You couldn't throw a promotional T-shirt at the Los Angeles Convention Center without hitting a big-game sequel, spin-off, or movie tie-in. Halo 4, Call of Duty: Black Ops 2, a new Tomb Raider, God of War: Ascension, Super Mario Wii U, Forza: Horizon, and others took center stage at the big press conferences and the biggest show floor booths. It's a topic we've bemoaned in the past, but these sure-to-sell games also make sure there's enough money in publishers' coffers to fund the occasional ambitious, original project.

That said, Halo 4 really does look and feel like other recent Halo games, and the new God of War game also seems awfully derivative of itself. Come on, guys, let's freshen these classic franchises up with some new ideas.

Streaming-game delivery isn't ready to take over yet, but it's coming
One of the big rumors before E3 2012 was that Sony was going to acquire OnLive, the streaming-game service. Or, in some versions, it was Microsoft. Or Gaikai, another streaming game service. In any event, no such announcement was made, but that doesn't mean something along those lines is not the inevitable next step in the evolution of gaming. We've written extensively about these services, which both essentially "play" high-end PC games for you on remote render farms, and beam a live video feed to your TV, PC, or tablet.

But there was big news from both companies at E3. Gaikai inked a deal with Samsung to power the TV giant's new streaming-game service, which will be available as a software update for 2012 Samsung Smart TVs. OnLive continues to grow, doing a similar deal with LG for app-driven TVs. It's only a matter of time before Sony or Microsoft starts streaming game content on the fly, rather than making consumers download content and store it locally. There are plenty of network issues to deal with, of course, but it's a trend you can count on.

There is still room for original ideas
Fortunately, besides the inevitable onslaught of sequels, there were a surprising number of original games as well, certainly more than I expected. Highlights included Beyond: Two Souls, from cult favorite game designer David Cage (more on that here); The Last of Us, a dystopian action/adventure that looked to me a bit like Michael Bay's "The Road"; Zombi U, a violent Nintendo Wii U horror game; and Watch Dogs, a surprise favorite about futuristic hackers.

Mobile and social gaming deserve a seat at the table
Yet, they're still not fully embraced by the larger games industry. Zynga, PopCap, and the like make cameo appearances, or hide out in small meeting rooms, even though good social games have 50 million or more average monthly players. Asking the question here and on Twitter, "Do Facebook games belong at E3?" provoked a highly polarized response, with passionate opinions on each side. 

The next dimension of Google Maps and Google Earth (First Take)


At an invite-only press event in its San Francisco office, Google today made a few big announcements regarding its ubiquitous mapping and navigation programs, Google Maps and Google Earth. While not everything they showed off is quite ready for the public yet, we do have some initial thoughts on the announced updates.

Offline Google Maps for Mobile
Even though I haven't played with this feature yet, I can already say Offline Maps is going to be hugely useful. Travelers especially should be ecstatic, as they will be able to cache specific areas and boot up Google Maps while traipsing around the globe (without any network connection, mind you). What's more, GPS-enabled devices will still be able to plot your location with a blue dot on the map, even sans network, according to Rita Chen, product manager of Google Maps for mobile. Oh, and the compass will work as well, which should make orienting yourself that much easier. All that said, this is very likely going to change the way we travel.

But not only for travelers, Offline Maps might be a good way to save battery as well. Of course, we'd have to do some testing first, but I'm guessing that pulling up a cached map might be more battery-friendly than accessing one through an active network connection. If that's the case, I can see users caching maps for all of their most frequently visited destinations (storage space permitting, of course).

For those who may not recall, this feature was actually being tested through Google Labs in July of last year. Back then, though, it was called "Download map area," and it limited you to only a 10-mile radius. Also, it only stored the base map tiles and landmarks on the map, which meant all of Google Maps' other features still required a data connection.

For me, this raises a few questions regarding this newest iteration of downloadable maps. For instance, what are the limitations of Offline Maps? Will offline navigation be available? Also, does the feature cache local data, like the newly incorporated Zagat reviews? Will there be a setting to have it do so, perhaps? We'll find out in the coming weeks, when the offline maps feature is expected to be available to Android users.

What to do if your LinkedIn password is hacked


News of millions of LinkedIn passwords leaked through a user on a Russian forum is scary enough. It's important not to let the situation get worse. Be proactive about protecting your other accounts, particularly if you have the same password for all your accounts.

If that's the case, it's time to change them, Jeremiah Grossman of WhiteHat Security said in an e-mail to CNET.

He offered a few tips, via a blog post on how not to get hacked on the Web.

"You wouldn't have the same key for your home, car, office, safe, etc.," Grossman wrote. "For the same reason you shouldn't use the same password for all your online accounts."

He recommends picking passwords that are hard to guess, not found in the dictionary, six characters or more in length, and that have a mix of numbers and letters. Two examples are y77Vj6t or JX0r21b.

Since having multiple passwords can be hard to remember, you can write down the passwords on a piece of paper that fits in your wallet or on index cards that can be locked in your desk. Or, you can use a password manager, which is software that stores your password and encrypts the data Grossman says.


Chris Wysopal, of Veracode, said it's also good to keep a password manager, like the Password Wallet app, on your phone so you can access them easily if you are away from your computer. Additionally, he said it's important to change passwords if they have similar patterns. For instance, he said one of the hacked passwords he saw was "scottlinkedin" which could potentially be a security risk for Scott's other accounts.

"Someone might go to Facebook and try 'scottfacebook,'" he said. "It's good to have unique passwords for each one, but the pattern is so obvious, it's good to change the other passwords."

Prior to confirming the breach, LinkedIn offered similar advice on its blog, adding that passwords should be changed frequently, at least once a quarter or every few months.

Lytro founder Ren Ng wants to make photos an experience

It's a completely new way to capture pictures that moves the process of focus, composition, and even interpretation from the photographer to the viewer. Ren Ng is the founder of startup Lytro in Silicon Valley, where they are building this new kind of camera and new kind of mindset to go with it.

CNET Conversations is part of a CBS Interactive special reporting project.

The things Lytro exposes in consumer photography have always been just a little out of the grasp of the mainstream photographer. By making them simple, this company's technology could popularize some of the finer points of photography like depth of field and perspective control. Biggest challenges? Definitely the smartphone and the flight to convenience, social connectivity and low commitment that it represents.


 
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